Unity Engineer specializing in iOS (remote)

Who we are:

Argyle is a small Portland-based Augmented Reality team with big ambition in Construction Technology. 

 

Our software turns construction “blueprints” into interactive holograms, aligned to the jobsite to improve quality and efficiency. 

Argyle Team:

Collaborative and friendly work environment, remote. When travel is safe again we hope to have yearly events together. The person chosen for this position will be primarily in charge of feature development in backend and web portal, report directly to CTO, and have creative control in implementation.

 

What you’ll be doing:

Required Skills:

C#, Git, Unity

 

Asana task tracking and reporting.

 

Documenting architecture and implementations.

 

Writing robust, efficient and maintainable code.

 

Setting up QC procedures and unit testing.

Responsibilities:

Candidate will collaborate directly with CTO and Hololens Unity Developer to port our existing Hololens application in Unity to iOS. 

 

Leading all UI/UX redesign necessary to make application easy to use on 2D interface.

 

Quality control and testing on new features and builds.